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Mission Type

Cleanse (Battle)

Kill every room. Every fight, every corridor — until nothing moves.

Clear every room-battle to finish; corridor fights can be skipped if scouted around them. Inventory can run empty for loot, but every encounter is mandatory — the mission type that asks the least of a map and the most of a frontline.

Where it runs

Heroes who shine here

Mechanics

requiring the party to win every fight encounter in dungeon rooms. Battles along corridors do not count, and can thus be circumvented if scouted in advance and alternative paths are available. These missions allow the party to hold an empty inventory (except for provisions) and consequently do not constitute a problem for the gathering of loot. Despite this, it is probable for the heroes to suffer much damage, hence a good party composition and food supply are recommended.