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Vestal — Darkest Dungeon hero
Hero Class

Vestal

The Vestal is one of the playable Heroes in Darkest Dungeon.

Healer

Featured in comps

Recommended for

Best trinkets All trinkets →

Combat Skills

The warrior nun channels her zeal for battle into healing abilities, holy judgements and dazzling explosions of light. A strong backbone to any party, the Vestal can also hold her own on the front line with a powerful mace bash and close-quarters condemnations.
Guild
Mace Bash.png

Mace Bash#

Range
Melee
Rank
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Target
Red dot.pngRed dot.pngGrey dot.pngGrey dot.png
Damage
+0%
Accuracy
85
Crit
0%

Effect+15% DMG vs Unholy

Judgement.png

Judgement#

Range
Ranged
Rank
Yellow dot.pngYellow dot.pngGrey dot.pngGrey dot.png
Target
Red dot.pngRed dot.pngRed dot.pngRed dot.png
Damage
-25%
Accuracy
85
Crit
5%

SelfHeal 3

Dazzling Light.png

Dazzling Light#

Range
Ranged
Rank
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Target
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
Damage
-75%
Accuracy
90
Crit
5%

EffectTorch +6
Stun (100% base)

Divine Grace.png

Divine Grace#

Rank
Yellow dot.pngYellow dot.pngGrey dot.pngGrey dot.png
Target
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Heal
4-5
Divine Comfort.png

Divine Comfort#

Rank
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Target
Yellow dotr.pngYellow dotlr.pngYellow dotlr.pngYellow dotl.png
Heal
1-3
Illumination.png

Illumination#

Range
Ranged
Rank
Grey dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Target
Red dot.pngRed dot.pngRed dot.pngRed dot.png
Damage
-75%
Accuracy
90
Crit

EffectBypass/Remove Stealth
Torch +5
-20 DODGE (100% base, 4 rds)

Hand of Light.png

Hand of Light#

Range
Ranged
Rank
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Target
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
Damage
-50%
Accuracy
85
Crit
1%

Effect+15% DMG vs Unholy

Self+6 ACC
+25% DMG
(4 rds)

Notes

  • All buffs and debuffs last for 3 rounds unless otherwise specified.
  • Newly recruited Vestals will always have Divine Grace equipped.
  • Illumination is coded to never result in a Critical Hit, and it is the only damaging skill in the game that is coded this way.

Camping Skills

Prayers, chants, and blessings bring peace and solace to the Vestal and her party. She can improve a companion's combat prowess, or instead focus on reducing the group's stress, and making the campsite a safe place for a good night's rest.
Survivalist

Camping skills are special skills heroes can use while they are camping. They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Most heroes have three shared camping skills and all heroes have 4 unique camping skills (with the Flagellant being the exception, having only unique camping skills). Only 4 of these can be equipped at one time. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.

The Vestal is an ecclesiastical and evangelistic woman, spending her camping time comforting her allies with her religion. She sing hymns, chants and prays for her companions by the power of the Light. While effective on all heroes, those who are also religious or who have nearly experienced death will receive the most benefit and comfort from her pious rituals.

Equipment

Blessed plate mail encases the Vestal as she delivers terrible violence and healing comfort in equal measure. A mace in one hand, and holy book in the other - a study in contrast and all the more effective for it!
Blacksmith

Equipment upgrades are all bought at the Blacksmith:

Mace
Level 1Level 2Level 3Level 4Level 5
Eqp weapon 1ves (5).pngRusted MaceEqp weapon 1ves (1).pngSteady MaceEqp weapon 1ves (2).pngStalwart MaceEqp weapon 1ves (3).pngGilded MaceEqp weapon 1ves (4).pngThe Hand of Light
DMG base:4-8DMG base:5-10DMG base:6-11DMG base:6-13DMG base:7-14
CRT base:1.0%CRT base:2.0%CRT base:3.5%CRT base:4.0%CRT base:5.0%
SPD base:4SPD base:4SPD base:5SPD base:5SPD base:6
Silk and Plate
Level 1Level 2Level 3Level 4Level 5
Eqp armour 0ves.pngWorn Cloth and PlateEqp armour 1ves.pngLight Cloth and PlateEqp armour 2ves.pngFine Cloth, Hammered PlateEqp armour 3ves.pngSilk Robes, Hardened PlateEqp armour 4ves.pngThe Blessed Bulwark
DODGE base:0DODGE base:5DODGE base:10DODGE base:15DODGE base:20
HP base:24HP base:29HP base:34HP base:39HP base:44

Each Hero has Trinkets unique to them that only they can equip. The Vestal has eight; 2 uncommon, 2 rare, 2 Crimson Court and 1 common and very rare. In the base game, her lower level trinkets are chalices and her high level trinkets are scrolls and a tome. The Crimson Court DLC adds a diary and beads.

ImageNameRarityClassDungeonEffectNotes
Inv trinket-recovery chalice.png
Virtuous ChaliceCommonVestal
  • +10% Virtue Chance
  • -5% MAX HP
Inv trinket-haste chalice.png
Haste ChaliceUncommonVestal
  • +8 SPD on First Round
  • +2 SPD after First Round
  • -25% Stun Skill Chance
Inv trinket-youth chalice.png
Youth ChaliceUncommonVestalRuins
  • +20% MAX HP
  • -10% DMG
Inv trinket-profane scroll.png
Profane ScrollRareVestalRuins
  • +15% DMG
  • +10% PROT if in position 2
  • +33% Healing Skills if in position 2
  • +15% Stress
Inv trinket-book of holy healing.png
Tome of Holy HealingRareVestal
  • +25% Healing Skills
  • -15% MAX HP
Inv trinket-sacred scroll.png
Sacred ScrollVery RareVestal
  • -10% Stress
  • +33% Healing Skills
  • -10% Stun Skill Chance
  • -33% DMG


Each hero has a unique trinket set consisting of two hero-exclusive trinkets, and a hero who equips both will gain an additional set bonus. Most heroes' set trinkets can only be found in the Crimson CourtCourtyard and have the rarity Crimson Court. Each set trinket is unique and limited to one copy in the inventory. The Shieldbreaker Shieldbreaker's set trinkets can only be obtained by completing her nightmare encounters and do not interact with Crimson Court The Crimson Court in any way.

ImageNameClassEffectSet EffectQuoteNotes
Inv trinket-cc set vest atonement beads.pngCrimson CourtAtonement BeadsVestal
  • +15% DMG Melee Skills
  • +8% CRIT Melee Skills
  • -15% Virtue Chance
  • +35% Debuff Skill Chance
  • +35% Stun Skill Chance
"I fear the whispers of my mind!"
Inv trinket-cc set vest salacious diary.pngCrimson CourtSalacious Diary
  • +33% Stress Skills while Camping
  • +25% Healing Skills

Color of Madness The Color of Madness DLC introduces trinkets with a new rarity, Crystalline, which must be purchased by spending Crystal Shards at the Jeweler in the Nomad Wagon. There are both generic crystalline trinkets as well as one exclusive crystalline trinket for each hero.

ImageNameRarityClassShard CostEffectNotes
Ves heretical passages.png
Color of MadnessHeretical PassageCrystallineVestal70 Shards
  • +20% Healing Skills if Holy Water in inventory
  • +25% DMG vs Husk
  • +25% DMG vs Eldritch
  • +10% Stress

District

Crimson Court The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.

Districts
Name and ImageEffectsCosts
District Altar of Light.png
Crimson CourtAltar of Light
Crusader, Vestal, and Flagellant receive:
  • +10% Stun Resist
  • +10% Healing Skills
Currency.gold.large icon.png5000 (100)
Icon Deed.png200
Currency.blueprint.icon.png1