
Chop#
- Range
- Melee
- Rank




- Target




- Damage
- +0%
- Accuracy
- 75
- Crit
- 3%

The Leper is a hero in Darkest Dungeon. He is a strong front-line tank/support, able to greatly boost the team's survivability. Defensively, he has the highest HP of all heroes, and can draw enemy attacks with {{Mark|-}}, boost his own defences, and heal his own HP and Stress. And offensively, his support skills disable dangerous enemies, including bosses, by greatly debuffing their SPD and DMG, or by forcing them out of position.
A ruined man, a warrior, and a poet. The Leper is most effective when given a turn to focus himself before raising his massive blade. When he swings, it is all or nothing - crushing blows and massive damage or the empty whistling of a glancing blow. He is entirely self-sufficient, drawing strength from his life of trauma, and able to channel it into healing, protection, or unrelenting fury.



EffectKnockback 3 (100% base)
Clear all Corpses
Self+5 ACC (4 rds)

Self+10 ACC / +25% DMG / +7% CRIT
-10 DODGE / +25% DMG Taken
(1 Battle)

SelfMark Self / +20% PROT
+30% Blight, Bleed, Debuff, Move Resist
(1 Battle)

SelfStress -5

EffectBypass/Remove Stealth
-20% DMG (100% base)
-3 SPD (100% base)
(3 rds)
SelfMark Self
+2 SPD
(4 rds)
A loner and an outcast, the Leper will tend to shun the others in his group, preferring instead to mend his own dying body at the expense of the horror such an undertaking brings forth. In order to reduce his stress, the Leper can remove his mask, but such a thing is sure to unsettle his companions.
Camping skills are special skills heroes can use while they are camping. They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Most heroes have three shared camping skills and all heroes have 4 unique camping skills (with the Flagellant being the exception, having only unique camping skills). Only 4 of these can be equipped at one time. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.
The Leper is a self-reliant man, and as such he takes care of himself while he prepares for tomorrow's campaign. He can buff himself and heal his stress, but the Leper's means of relief may disturb his companions. He can also heal the stress of others by isolating himself from them, but that puts strain on his body.
Heavy and restricting, the Leper's bronzed cuirass can absorb all manner of punishing blow. His massive sword is slow to swing, but delivers crushing damage to anyone caught in its unstoppable arc.
Equipment upgrades are all bought at the Blacksmith:
| Executioner's Sword | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | ||||||||||
![]() | Rusted Executioner's Sword | ![]() | Heavy Executioner's Sword | ![]() | Sharpened Executioner's Blade | ![]() | Masterful Executioner's Sword | ![]() | The Broken Blade | |||||
| DMG base: | 8-16 | DMG base: | 9-18 | DMG base: | 10-21 | DMG base: | 12-23 | DMG base: | 13-26 | |||||
| CRT base: | 1.0% | CRT base: | 2.0% | CRT base: | 3.0% | CRT base: | 4.0% | CRT base: | 5.0% | |||||
| SPD base: | 2 | SPD base: | 2 | SPD base: | 3 | SPD base: | 3 | SPD base: | 4 | |||||
| Chestplate | ||||||||||||||
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | ||||||||||
![]() | Battered Chestplate | ![]() | Reforged Chestplate | ![]() | Reinforced Chestplate | ![]() | Bronzed Chestplate | ![]() | Indomitable | |||||
| DODGE base: | 0 | DODGE base: | 5 | DODGE base: | 10 | DODGE base: | 15 | DODGE base: | 20 | |||||
| HP base: | 35 | HP base: | 42 | HP base: | 49 | HP base: | 56 | HP base: | 63 | |||||
Each Hero has Trinkets unique to them that only they can equip. The Leper has seven; 2 common, 2 Crimson Court and 1 uncommon, rare and very rare. In the base game, his lower level trinkets are armlets and his high level trinkets are masks. The Crimson Court DLC adds a flute along with his last will.
| Image | Name | Rarity | Class | Dungeon | Effect | Notes |
|---|---|---|---|---|---|---|
![]() | Healing Armlet | Common | Leper |
| ||
![]() | Redemption Armlet | Common | Leper |
| ||
![]() | Fortunate Armlet | Uncommon | Leper |
| ||
![]() | Immunity Mask | Rare | Leper |
| ||
![]() | Berserk Mask | Very Rare | Leper |
|
Each hero has a unique trinket set consisting of two hero-exclusive trinkets, and a hero who equips both will gain an additional set bonus. Most heroes' set trinkets can only be found in the Crimson CourtCourtyard and have the rarity Crimson Court. Each set trinket is unique and limited to one copy in the inventory. The Shieldbreaker Shieldbreaker's set trinkets can only be obtained by completing her nightmare encounters and do not interact with Crimson Court The Crimson Court in any way.
| Image | Name | Class | Effect | Set Effect | Quote | Notes |
|---|---|---|---|---|---|---|
![]() | Crimson CourtLast Will and Testament | Leper |
|
| "The last treasures of a King." | |
![]() | Crimson CourtTin Flute |
|
Color of Madness The Color of Madness DLC introduces trinkets with a new rarity, Crystalline, which must be purchased by spending Crystal Shards at the Jeweler in the Nomad Wagon. There are both generic crystalline trinkets as well as one exclusive crystalline trinket for each hero.
| Image | Name | Rarity | Class | Shard Cost | Effect | Notes |
|---|---|---|---|---|---|---|
![]() | Color of MadnessPetrified Amulet | Crystalline | Leper | 80 Shards |
|
Crimson Court The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.
| Districts | |||
|---|---|---|---|
| Name and Image | Effects | Costs | |
![]() | 2 additional Respite Points if at least one Abomination, Hellion, or Leper is in the party. Note: The bonus applies only once, and multiple such heroes will not grant additional respite points. | ||