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Bounty Hunter — Darkest Dungeon hero
Hero Class

Bounty Hunter

The Bounty Hunter is one of the playable Heroes inDarkest Dungeon As a highly offensive support hero, he functions best in the {{Rank|ally|.oo.}} middle ranks. His skills are designed around combos with his teammates: his utility skills can apply {{Stun|-}}, {{Mark|-}}, {{Move|-}}, and {{Debuff|-}} to disable threatening enemies; while his damage-dealing skills are greatly boosted by {{Stun|-}} and {{Mark|-}} status effects, allowing the Bounty Hunter to quickly finish off enemies that have been disabled by others.

DPSStunner

Featured in comps

Recommended for

Best trinkets All trinkets →

Combat Skills

A brutally efficient single-target executioner and crowd control specialist. For the Bounty Hunter, planning is key - mark targets for bonus damage or look for opportunities to capitalize on a stunned foe. He can also wreak havoc on an enemy party's order using his grappling hook, flashbangs and powerful uppercut.
Guild

Note: New Bounty Hunters will always come with the Collect Bounty skill.

(All buffs and debuffs last for 3 rounds unless otherwise specified.)

Collect Bounty.png

Collect Bounty#

Range
Melee
Rank
Grey dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Target
Red dot.pngRed dot.pngGrey dot.pngGrey dot.png
Damage
+0%
Accuracy
85
Crit
7%

Effect+90% DMG vs Marked
+15% DMG vs Human

Mark for Death.png

Mark for Death#

Range
Ranged
Rank
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Target
Red dot.pngRed dot.pngRed dot.pngRed dot.png
Damage
-100%
Accuracy
100
Crit

EffectMark Target (3 rds)
-10% PROT (100% base, 3 rds)

Self+3 SPD (2 rds)

Come Hither.png

Come Hither#

Range
Ranged
Rank
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Target
Grey dot.pngGrey dot.pngRed dot.pngRed dot.png
Damage
-80%
Accuracy
90
Crit
0%

EffectMark Target (2 rds)
Pull 2 (100% base)

Uppercut.png

Uppercut#

Range
Melee
Rank
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Target
Red dot.pngRed dot.pngGrey dot.pngGrey dot.png
Damage
-67%
Accuracy
90
Crit
0%

EffectKnockback 2 (100% base)
Stun (100% base)

Flashbang.png

Flashbang#

Range
Ranged
Rank
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Target
Grey dot.pngRed dot.pngRed dot.pngRed dot.png
Damage
-100%
Accuracy
95
Crit

EffectStun (110% base)
Shuffle Single (100% base)

Finish Him.png

Finish Him#

Range
Melee
Rank
Grey dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Target
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
Damage
+0%
Accuracy
85
Crit
5%

Effect+25% DMG vs Stunned

Caltrops.png

Caltrops#

Range
Ranged
Rank
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Target
Grey dot.pngGrey dot.pngRed dot.pngRed dot.png
Damage
-95%
Accuracy
90
Crit
5%

EffectBleed (100% base) 2 pts/rd for 3 rds
+10% DMG Taken (100% base)
-4 SPD (100% base)
(3 rds)

Camping Skills

At camp, like in combat, the Bounty Hunter is all about preparedness. He can take time to study his notes, bettering his odds against typical foes or even specifically 'big game'. Scouting ahead can increase a party's knowledge of lurking threats, while tracking increases the party's chance of maintaining the element of surprise.
Survivalist

Camping skills are special skills heroes can use while they are camping. They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Most heroes have three shared camping skills and all heroes have 4 unique camping skills (with the Flagellant being the exception, having only unique camping skills). Only 4 of these can be equipped at one time. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.

During camp, the Bounty Hunter is able to buff his accuracy and crit chance or increase his damage against large enemies. He can also increase scouting chance and reduce the chance of the party being surprised.

* This bonus also applies for enemies larger than size 2.

Equipment

The Bounty Hunter favors a hand-axe and grappling hook, a pairing that allows him to ensnare and execute his quarry with professional efficiency. His tough leather and scale armor grants decent protection, without sacrificing mobility.
Blacksmith

Equipment upgrades are all bought at the Blacksmith:

Axe
Level 1Level 2Level 3Level 4Level 5
Eqp weapon 0bh (1).pngAbandoned AxeEqp weapon 0bh (2).pngRefurbished AxeEqp weapon 0bh (3).pngFine AxeEqp weapon 0bh (4).pngProfessional's AxeEqp weapon 0bh (5).pngThe Widowmaker
DMG base:5-10DMG base:6-12DMG base:7-13DMG base:7-15DMG base:8-16
CRT base:4.0%CRT base:5.0%CRT base:6.0%CRT base:7.0%CRT base:8.0%
SPD base:5SPD base:5SPD base:6SPD base:6SPD base:7
Rigid Leather
Level 1Level 2Level 3Level 4Level 5
Eqp armour 0bh.pngRigid LeathersEqp armour 1bh.pngBuckled LeathersEqp armour 2bh.pngReinforced LeathersEqp armour 3bh.pngScale and LeathersEqp armour 4bh.pngDeath's Head
DODGE base:5DODGE base:10DODGE base:15DODGE base:20DODGE base:25
HP base:25HP base:30HP base:35HP base:40HP base:45

Each Hero has Trinkets unique to them that only they can equip. The Bounty Hunter has seven; 2 common, 2 Crimson Court and 1 uncommon, rare and very rare. In the base game, his trinkets are either beast talons or helmets. The Crimson Court DLC adds a bag full of teeth and a list of people he is/was seeking revenge on, while the Color of Madness DLC adds a cursed mask.

ImageNameRarityClassDungeonEffectNotes
Inv trinket-agile talon.png
Agility TalonCommonBounty Hunter
  • +1 SPD
  • +4 DODGE
Inv trinket-unmovable helmet.png
Unmovable HelmetCommonBounty Hunter
  • +30% Move Resist
  • +20% Move Skill Chance
Inv trinket-campers helmet.png
Camper's HelmetUncommonBounty Hunter
  • +20% Stress Heal Received while Camping
  • +10% Scouting Chance
Inv trinket-hunters talon.png
Hunter's TalonsRareBounty HunterWarrens
  • +6% CRIT
  • +10 ACC
  • +50% Food Consumed
Increases maximum food eaten at camp by 1, as compared to 2 with +100% Food Consumed.
Inv trinket-wounding helmet.png
Wounding HelmetVery RareBounty Hunter
  • +25% DMG Melee Skills
  • -25% Move Skill Chance
  • -20% Stun Skill Chance


Each hero has a unique trinket set consisting of two hero-exclusive trinkets, and a hero who equips both will gain an additional set bonus. Most heroes' set trinkets can only be found in the Crimson CourtCourtyard and have the rarity Crimson Court. Each set trinket is unique and limited to one copy in the inventory. The Shieldbreaker Shieldbreaker's set trinkets can only be obtained by completing her nightmare encounters and do not interact with Crimson Court The Crimson Court in any way.

ImageNameClassEffectSet EffectQuoteNotes
Inv trinket-cc set bh crime lords molars.pngCrimson CourtCrime Lords' MolarsBounty Hunter
  • +20% DMG vs Marked
  • +20% DMG vs Stunned
  • +20% DMG vs Bleeding
  • -10 DODGE
  • +5% CRIT vs Marked
  • +5% CRIT vs Stunned
  • +5% CRIT vs Bleeding
"They. Will. Pay."
Inv trinket-cc set bh vow of revenge.pngCrimson CourtVengeful Kill List
  • +50% Move Skill Chance
  • +35% Bleed Skill Chance
  • +15 ACC Ranged Skills

Color of Madness The Color of Madness DLC introduces trinkets with a new rarity, Crystalline, which must be purchased by spending Crystal Shards at the Jeweler in the Nomad Wagon. There are both generic crystalline trinkets as well as one exclusive crystalline trinket for each hero.

ImageNameRarityClassShard CostEffectNotes
Bh mask of timeless.png
Color of MadnessMask Of The TimelessCrystallineBounty Hunter75 Shards
  • +2 SPD
  • +15 DODGE
  • +5% Stress

District

Crimson Court The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.

Districts
Name and ImageEffectsCosts
District Yellow Hand.png
Crimson CourtHouse of the Yellow Hand
Bounty Hunter, Grave Robber, and Highwayman receive:
  • +4% CRIT
  • +5% Scouting Chance
Currency.gold.large icon.png5000 (1000)
Icon Portrait.png100
Currency.blueprint.icon.png1