
Weald · Human
Brigand Fusilier
The Fusilier is what mercenary work looks like after the money stops mattering — a marksman operating out of habit, loyalty to a gang that's mostly dead, and the muscle memory of a thousand trigger pulls.
Resistances
| Stun | Blight | Bleed | Debuff | Move |
|---|---|---|---|---|
| 20% | 20% | 20% | 20% | 20% |
Immune ≥100% Resistant 60–99% Normal 30–59% Vulnerable <30%
Tactics
Sits in rank 3–4 and fires on any rank with good accuracy. The signature threat is the whistle: Fusiliers call reinforcements, extending the fight and resetting the action economy. Kill the Fusilier before it whistles — first turn if possible. As a human, every status effect works; Stun is preferred to stop the whistle.
Found in

Dungeon
Weald
The Weald is the second dungeon that can be explored. The only roads to the Hamlet pass through these woods, making it an important area to cleanse.
