Composition
Flesh Bleeder
Four Parts, One DoT
Partyrank 1 → 4
1Hellion
Wicked Hack on front, If It Bleeds into rank 3, Iron Swan for the Heart part
2Houndmaster
Hound's Harry all-row bleed, Target Whistle on the dangerous part, Lick Wounds
3Plague Doctor
Plague Grenade AoE blight, Noxious Blast, Battlefield Medicine to cleanse the Flesh's DoTs
4Vestal
Divine Comfort heal spam, Judgement chip, Dazzling Light if any add spawns
+ Strengths
- Flesh parts have punishing PROT — direct damage bounces, DoTs don't care
- Hound's Harry + Plague Grenade both hit all four Flesh parts simultaneously
- Vestal carries the party through the Flesh's rotating slam damage
− Weaknesses
- Very boss-specific — most of this roster is mid-tier in routine dungeons
- Unstable and Formless Flesh variants shuffle the party; bring extra Shovels and Antivenom
- Stress builds fast with no dedicated stress heal
How to play
Turn 1: Houndmaster Hound's Harry, Plague Doctor Plague Grenade. Bleed and blight on all four Flesh parts before the boss acts. Hellion alternates If It Bleeds (hits the rank-3 part) and Wicked Hack (ranks 1–2) to keep bleed up on whichever rotation shows the Heart — the Heart has the lowest PROT and should always be prioritized the round it appears. Vestal opens Divine Grace any round two heroes are below 60% HP; single-target Divine Comfort otherwise. Do NOT use PD's Blinding Gas: the Flesh is stun-immune and it wastes both the action and the cleanse you'll need later. If the Flesh shuffles PD to rank 1, she uses Incision (rank 1 bleed) instead of skipping — she's surprisingly functional in front.
