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Composition

Darkest Dungeon Finale

Stress Marathon

Partyrank 1 → 4

+ Strengths

  • Two sources of stress heal (Jester + Crusader)
  • MAA Bolster buffs stress resist — critical for final run
  • Vestal sustain for long quests

Weaknesses

  • Slow turn order — less burst
  • Requires heroes who haven't been locked out of the final quest

How to play

Heroes who complete a Darkest Dungeon quest refuse to return. Assign this comp deliberately — these four heroes are permanent sacrifices. MAA refreshes Bolster every two rounds before the buff expires; stress accumulation here is relentless and the dodge window is not optional. Crusader uses Inspiring Cry when any hero crosses 50 stress; don't wait for 80. Jester runs Battle Ballad in combat, Inspiring Tune at every camp. Vestal prioritizes whoever is at risk of a death blow over stress management — the Darkest Dungeon can kill heroes outright, and stress is secondary to survival in the final rooms.

Best against

Good in