Composition
Darkest Dungeon Finale
Stress Marathon
Partyrank 1 → 4
+ Strengths
- Two sources of stress heal (Jester + Crusader)
- MAA Bolster buffs stress resist — critical for final run
- Vestal sustain for long quests
− Weaknesses
- Slow turn order — less burst
- Requires heroes who haven't been locked out of the final quest
How to play
Heroes who complete a Darkest Dungeon quest refuse to return. Assign this comp deliberately — these four heroes are permanent sacrifices. MAA refreshes Bolster every two rounds before the buff expires; stress accumulation here is relentless and the dodge window is not optional. Crusader uses Inspiring Cry when any hero crosses 50 stress; don't wait for 80. Jester runs Battle Ballad in combat, Inspiring Tune at every camp. Vestal prioritizes whoever is at risk of a death blow over stress management — the Darkest Dungeon can kill heroes outright, and stress is secondary to survival in the final rooms.
