Composition
Dance Team
Never in Position
Partyrank 1 → 4
+ Strengths
- Completely shuffle-proof — every hero has a skill that repositions them on offense
- Turn-1 Lunge burst: Grave Robber with Quickdraw starts in rank 4, Lunges to rank 2 for crit damage before most enemies act
- Riposte (HWM) + Retribution (MAA) both active on the moving front — punishes every melee rush
− Weaknesses
- No dedicated healer — sustain is Jester camp + bandages only
- Requires the player to track position in real time — the comp is a busy-work comp
- Soft vs. heavy-hitting single-target bosses that ignore positioning
How to play
The comp's one rule: every hero acts from a different rank every round. Highwayman uses Duelist's Advance to shift 1↔2, pushing MAA and Jester forward. Grave Robber Lunges from rank 4 or 3 for the big crit, lands in rank 2, then Shadow Fades back next round to reset. MAA's Rampart cleans up front ranks on the rounds the Lunge chain breaks. The comp turns enemy shuffles from catastrophes into free setups — a forced rank-4 Highwayman just uses Pistol Shot and Duelist's Advances back next turn. The non-negotiable: camp Quickdraw (MAA) and Encore (Jester). Without the speed stack, Grave Robber loses the turn-1 Lunge and the comp's opening tempo dies.
